Archive for January 2015

refillammohealtheve.txt   Leave a comment

; BioShock refillammohealtheve.txt
; Steam\steamapps\common\Bioshock\Content\System
; retropwned

GiveWeapon ShockGame.Wrench
GiveWeapon ShockGame.Pistol
GiveWeapon ShockGame.MachineGun
GiveWeapon ShockGame.Shotgun
GiveWeapon ShockGame.GrenadeLauncher
GiveWeapon ShockGame.ChemicalThrower
GiveWeapon ShockGame.Crossbow
GiveWeapon ShockGame.ResearchCamera

GiveItem 999 ShockGame.Pistol_Bullet
GiveItem 999 ShockGame.Pistol_AntiPersonnel
GiveItem 999 ShockGame.Pistol_ArmorPiercing
GiveItem 999 ShockGame.MachineGun_Bullet
GiveItem 999 ShockGame.MachineGun_FrozenBullet
GiveItem 999 ShockGame.MachineGun_ArmorPiercingBullet
GiveItem 999 ShockGame.Shotgun_00Buck
GiveItem 999 ShockGame.Shotgun_IonicBuck
GiveItem 999 ShockGame.Shotgun_HighExplosiveBuck
GiveItem 999 ShockGame.GrenadeLauncher_FragGrenade
GiveItem 999 ShockGame.GrenadeLauncher_StickyGrenade
GiveItem 999 ShockGame.GrenadeLauncher_RPG
GiveItem 999 ShockGame.ChemicalThrower_Kerosene
GiveItem 999 ShockGame.ChemicalThrower_LiquidNitrogen
GiveItem 999 ShockGame.ChemicalThrower_IonicGel
GiveItem 999 ShockGame.Crossbow_Bolt
GiveItem 999 ShockGame.Crossbow_SuperHeatedBolt
GiveItem 999 ShockGame.Crossbow_TrapBolt

GiveHealth
GiveBioAmmo

GiveItem 3 ShockDesignerClasses.MedHypo
GiveItem 3 ShockDesignerClasses.BioAmmoHypo
GiveItem 3 ShockGame.AutoHack

Say REFILL AMMO, HEALTH & EVE

powertothepeople.txt   Leave a comment

; BioShock powertothepeople.txt
; Steam\steamapps\common\Bioshock\Content\System
; retropwned

AddWeaponStatUpgrade Pistol Damage
AddWeaponStatUpgrade Pistol MagazineSize
AddWeaponStatUpgrade MachineGun Damage
AddWeaponStatUpgrade MachineGun Kickback
AddWeaponStatUpgrade Shotgun Damage
AddWeaponStatUpgrade Shotgun RateOfFire
AddWeaponStatUpgrade GrenadeLauncher Damage
AddWeaponStatUpgrade GrenadeLauncher Immunity
AddWeaponStatUpgrade ChemicalThrower ConsumptionRate
AddWeaponStatUpgrade ChemicalThrower Range
AddWeaponStatUpgrade Crossbow BreakageChance
AddWeaponStatUpgrade Crossbow Damage

Say POWER TO THE PEOPLE

maximumhealtheveupgraded.txt   Leave a comment

; BioShock maximumhealtheveupgraded.txt
; Steam\steamapps\common\Bioshock\Content\System
; retropwned

GiveItem 9 ShockGame.HealthUpgrade
GiveItem 9 ShockGame.BioAmmoUpgrade

Say MAXIMUM HEALTH & EVE UPGRADED

allplasmidstonicsresearch.txt   Leave a comment

; BioShock allplasmidstonicsresearch.txt
; Steam\steamapps\common\Bioshock\Content\System
; retropwned

; ACTIVE PLASMIDS

GEP SecurityBeacon
GEP Telekinesis
GEP SpringboardTrapTwo
GEP SummonProtectorTwo
GEP ElectricBoltThree
GEP IcicleAssaultThree
GEP IncinerationThree
GEP InsectSwarmPlasmidThree

; COMBAT TONICS

GEP ArmoredBodyTwo
GEP ChargedBurstsTwo
GEP DeepResearcherTwo
GEP ElectricBodyTwo
GEP EyeForDetailTwo
GEP FreezingNimbusTwo
GEP MachineBullyTwo
GEP MeleeMasterTwo
GEP SneakAttackTwo
GEP SuperHeatedTwo

; ENGINEERING TONICS

GEP AlarmExpertTwo
GEP EfficientCrafter
GEP ElectronicsExpertTwo
GEP ExtendedShutdownTwo
GEP HackingExpertTwo
GEP ProlificCrafter
GEP SecuritySystemsExpertTwo
GEP ShorterAlarmTwo
GEP SlowFlowTwo
GEP StationExpertTwo
GEP VendingExpertTwo

; PHYSICAL TONICS

GEP BioAmmoEfficiency
GEP Bloodlust
GEP BoozeHound
GEP ChameleonBlood
GEP FastTwitchTwo
GEP GeneticHackerThree
GEP HealthyConsumerThree
GEP MedHypoOmnisynthesisTwo
GEP MedicineFriendlyThree
GEP NearSightedCamerasTwo
GEP OrganicPockets
GEP ThoroughScavenger

testAddResearchPoints Assassin 1750
testAddResearchPoints Bouncer 2000
testAddResearchPoints CeilingCrawler 1750
testAddResearchPoints Gatherer 2000
testAddResearchPoints Grenadier 1750
testAddResearchPoints MeleeThug 1750
testAddResearchPoints RangedAggressor 1750
testAddResearchPoints Rosie 2000
testAddResearchPoints SecurityBot 1750
testAddResearchPoints SecurityCamera 1750
testAddResearchPoints Turret 1750

Say ALL PLASMIDS, TONICS & RESEARCH

BioShock   Leave a comment

BioShock

BioShock

  • Command line argument to skip intro videos.

“Steam\steamapps\common\Bioshock\Builds\Release\Bioshock.exe” -nointro

Place all four of the text files here

Steam\steamapps\common\Bioshock\Content\System

Replace the bioshock.ini and User.ini files found on the path below and make both of these files Read-only.

C:\Users\your name\AppData\Roaming\Bioshock

  • Step-By-Step Setup

Run the game and set up all of your options and preferences. Anything you choose to alter once you are in game is fine, although if you are using my ini files along with your Razer Naga 2014 mouse then you will see that your Customize Controls menu is already set up for you.

Note: Play the game without any cheats activated until you activate the security bot that is trapped between the door in the first section of the game. Having cheats activated prior to this will not allow you past this door. (of course you can no clip past this event with cheats activated but then you lose the aid of said security bot).

Once you pass this event, go on and press the cheats button on your mouse only once. This will give you all weapons and refill all ammo, health and eve. You can use this button as often as you like while in game.  Next, press the 4 key on the numeric keypad only once. I tested the max upgrade level for health and eve to 9 instances which i have implemented in the text file. you can keep pressing the 4 key after the initial press but you will see that even as the health and eve bars extend, the associated health and eve will never fill that space; also, when you encounter an upgrade station in game, disregard the upgrades to your max health and eve as they will also extend your health and eve bars needlessly. Now again, press the 5 key on the numeric keypad only once. This will give you all weapon upgrades and need not be hit again at any time unless you begin a new game.The 6 key on the numeric keypad is mapped to give out all plasmids, tonics and research BUT I never use this key as it has some strange effects in game as far as plasmid selection and such. Better to collect and upgrade your plasmids, tonics and research in game as you go. This of course is my own opinion and feel free to use this key or modify the text file or any other of my text files to your own accord. Once you have this completed, go on and press the cheats button on your mouse again and you will see that you are more than well enough prepared to take on even the roughest of the big daddies.

Custom FOV is set for mouse button 3. The reason for this is that if and when you use the zoom key, it resets the in game fov back to the default setting, so it keeps the option to recustomize your fov close at hand. Also of note here are the Big Bucks and ADAM keys. Go on and use these as often as you wish.

  • Changes of Interest

Aliases[29]=(Command=”DuckKeyPressed | onRelease DuckKeyPressed”,Alias=Duck)

MiddleMouse=SetFOV 100

Z=ZoomCycle | onRelease ZoomCycle

Comma=QuickSave

Period=exec refillammohealtheve.txt

NumPad0=IGBigBucks
NumPad1=
NumPad2=
NumPad3=
NumPad4=exec maximumhealtheveupgraded.txt
NumPad5=exec powertothepeople.txt
;NumPad6=exec allplasmidstonicsresearch.txt
NumPad7=
NumPad8=SetFOV 100
NumPad9=God
GreyStar=Walk
Separator=Ghost
NumPadPeriod=GiveItem 9999 ShockGame.ADAM
GreySlash=Fly

Elevator Code: 5744

User.ini   Leave a comment

[DefaultPlayer]
Name=Player
Class=ShockGame.ShockPlayer
team=255

[Engine.Input]
Contexts=Default
Contexts=RadialActive
Contexts=GathererChoice
Contexts=InventoryUIActive
Contexts=ContainerUIActive
Contexts=PlasmidEquipUIActive
Contexts=VendingMachineUIActive
Contexts=CraftingUIActive
Contexts=InGameManualUIActive
Contexts=PauseUIActive
Contexts=CalibrationUIActive
Contexts=HackingUIActive
Contexts=MapsUIActive
Contexts=ComboLockUIActive
Contexts=WeaponStationUIActive
Contexts=WarningUIActive
Contexts=NullInput
Contexts=MovementOnly
Contexts=NoMovement
Contexts=NoJump
Contexts=OnlyMedHypo
Contexts=OnlyMedHypoAndMovement
Contexts=EverythingExceptWeaponAndPlasmids
Contexts=ExcorcisingGatherer
Contexts=NullAllInputExceptHarvestRelease
Contexts=BathysphereUIActive
Contexts=PhotoGradingUIActive
Contexts=NoPlasmids
Contexts=InResurrectionStation
;Aliases[0]=(Command=”BeginFiring|onrelease CeaseFiring”,Alias=Fire)
Aliases[0]=(Command=”LeftMousePressed | onRelease LeftMouseReleased”,Alias=Fire)
Aliases[1]=(Command=”BeginFiring true|onrelease CeaseFiring true”,Alias=AltFire)
Aliases[2]=(Command=”Axis aBaseY SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved”,Alias=MoveForward)
Aliases[3]=(Command=”Axis aBaseY SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved”,Alias=MoveBackward)
Aliases[4]=(Command=”Axis aStrafe SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved”,Alias=StrafeLeft)
Aliases[5]=(Command=”Axis aStrafe SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved”,Alias=StrafeRight)
Aliases[6]=(Command=”Axis aLookUp Speed=+25.0″,Alias=LookUp)
Aliases[7]=(Command=”Axis aLookUp Speed=-25.0″,Alias=LookDown)
Aliases[8]=(Command=”Axis aBaseX Speed=-40.0″,Alias=TurnLeft)
Aliases[9]=(Command=”Axis aBaseX Speed=+40.0″,Alias=TurnRight)
Aliases[10]=(Command=”Button bLeanLeft”,Alias=LeanLeft)
Aliases[11]=(Command=”Button bLeanRight”,Alias=LeanRight)
Aliases[12]=(Command=”Jump|Axis aUp Speed=+1200.0″,Alias=Jump)
Aliases[13]=(Command=”Toggle bDuck|Axis aUp Speed=-1200.0″,Alias=DuckOld)
Aliases[14]=(Command=”Button bLook”,Alias=Look)
Aliases[15]=(Command=”Toggle bLook”,Alias=LookToggle)
Aliases[16]=(Command=”Button bSnapLevel”,Alias=CenterView)
Aliases[17]=(Command=”ToggleWalk”,Alias=Walking)
Aliases[18]=(Command=”Button bStrafe”,Alias=StrafeToggle)
Aliases[19]=(Command=”Button bProcessLean”, Alias=ProcessLean)
Aliases[20]=(Command=”Axis aLookUp SpeedBase=1.0 Speed=+300.0″,Alias=KeyLookUp)
Aliases[21]=(Command=”Axis aLookUp SpeedBase=1.0 Speed=-300.0″,Alias=KeyLookDown)
Aliases[22]=(Command=”Axis aBaseX SpeedBase=1.0 Speed=-480.0″,Alias=KeyTurnLeft)
Aliases[23]=(Command=”Axis aBaseX SpeedBase=1.0 Speed=+480.0″,Alias=KeyTurnRight)
Aliases[24]=(Command=”RightMousePressed | onRelease RightMouseReleased”,Alias=SwitchWeaponsOrPlasmids)
Aliases[25]=(Command=”CallHudFunction AmmoSelectionUp”,Alias=AmmoSelectionUp)
Aliases[26]=(Command=”CallHUDFunction AmmoSelectionDown”,Alias=AmmoSelectionDown)
Aliases[27]=(Command=”MouseWheelDownPressed”,Alias=PreviousWeaponOrPlasmid)
Aliases[28]=(Command=”MouseWheelUpPressed”,Alias=NextWeaponOrPlasmid)
Aliases[29]=(Command=”DuckKeyPressed | onRelease DuckKeyPressed”,Alias=Duck)
Aliases[30]=(Command=”Use | onRelease UseStopped | TopMovieFunction APressed”,Alias=Use)
Aliases[31]=(Command=”MODIFIER | UseHypoOfType MedHypo”,Alias=MedHypo)
Aliases[32]=(Command=”IF_MODIFIER_OFF PauseGame”,Alias=PauseGameAlias)
Aliases[33]=(Command=”HandleReloadAndBioAmmo | TopMovieFunction BPressed”,Alias=Reload)
Aliases[34]=(Command=”MODIFIER|QuickEquipRight|onRelease CallHUDFunction RBReleased”,Alias=QuickEquipRight)
Aliases[35]=(Command=”MODIFIER|QuickEquipDown|onRelease CallHUDFunction LBReleased”,Alias=QuickEquipDown)
Aliases[36]=(Command=”TopMovieFunction XPressed | Hack”,Alias=Hack)
Aliases[37]=(Command=”HintButtonPressed | onHold HintButtonHeld | onRelease HintButtonReleased”,Alias=HintButtonAlias)
Aliases[38]=(Command=”NumKeyPressed 0″,Alias=EquipWeapon1)
Aliases[39]=(Command=”NumKeyPressed 1″,Alias=EquipWeapon2)
Aliases[40]=(Command=”NumKeyPressed 2″,Alias=EquipWeapon3)
Aliases[41]=(Command=”NumKeyPressed 3″,Alias=EquipWeapon4)
Aliases[42]=(Command=”NumKeyPressed 4″,Alias=EquipWeapon5)
Aliases[43]=(Command=”NumKeyPressed 5″,Alias=EquipWeapon6)
Aliases[44]=(Command=”NumKeyPressed 6″,Alias=EquipWeapon7)
Aliases[45]=(Command=”NumKeyPressed 7″,Alias=EquipWeapon8)
Aliases[46]=(Command=”FKeyPressed 0″,Alias=EquipAbility1)
Aliases[47]=(Command=”FKeyPressed 1″,Alias=EquipAbility2)
Aliases[48]=(Command=”FKeyPressed 2″,Alias=EquipAbility3)
Aliases[49]=(Command=”FKeyPressed 3″,Alias=EquipAbility4)
Aliases[50]=(Command=”FKeyPressed 4″,Alias=EquipAbility5)
Aliases[51]=(Command=”FKeyPressed 5″,Alias=EquipAbility6)
Aliases[52]=(Command=”SwitchToPlasmids | Button bHoldingFireAbility | UseActiveAbility | onRelease UseActiveAbilityRelease”,Alias=SwitchAndFireAbility)
Aliases[53]=(Command=”SwitchToWeapons | Button bHoldingFireWeapon | BeginFiring | onRelease CeaseFiring”,Alias=SwitchAndFireWeapon)
Aliases[54]=(Command=”LeftMouseReleased”,Alias=OnActivationStopFiring)
Aliases[55]=(Command=”UseActiveAbilityRelease”,Alias=OnActivationStopUsingActiveAbility)
Aliases[56]=(Command=”IF_MODIFIER_OFF PauseGame”,Alias=SecondaryAliasPauseGame)
; TriggerSwapHold = new default

[Default]
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=Fire
RightMouse=ZoomCycle | onRelease ZoomCycle
MiddleMouse=SetFOV 100
Mouse4=SwitchWeaponsOrPlasmids
Mouse5=Reload
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=Reload
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=Duck
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
1=EquipWeapon7
2=
3=
4=EquipWeapon2
5=
6=EquipWeapon3
7=EquipWeapon4
8=EquipWeapon1
9=EquipWeapon8
0=
Minus=EquipWeapon6
Equals=EquipWeapon5
F1=
F2=
F3=
F4=
F5=QuickSave
F6=
F7=
F8=
F9=QuickLoad
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=EquipWeapon6
D=StrafeRight
E=Use
F=Hack
G=ReRollContainer
H=HintButtonAlias
I=
J=
K=
L=
M=
N=
O=
P=SecondaryAliasPauseGame
Q=MedHypo
R=Reload
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=LaunchPCWeaponSelection
W=MoveForward
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Backspace=
Comma=QuickSave
Period=exec refillammohealtheve.txt
Slash=
LeftBracket=AmmoSelectionDown
RightBracket=AmmoSelectionUp
Backslash=
NumPad0=IGBigBucks
NumPad1=
NumPad2=
NumPad3=
NumPad4=exec maximumhealtheveupgraded.txt
NumPad5=exec powertothepeople.txt
;NumPad6=exec allplasmidstonicsresearch.txt
NumPad7=
NumPad8=SetFOV 100
NumPad9=God
GreyStar=Walk
Separator=Ghost
NumPadPeriod=GiveItem 9999 ShockGame.ADAM
GreySlash=Fly
XENON_A=Use | onRelease UseStopped | TopMovieFunction APressed | LogsPlaybackButtonPressed | onHold LogsPlaybackButtonHeld | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=Hack | Reload | InjectBioAmmo | TopMovieFunction XPressed
XENON_Y=Jump | TopMovieFunction YPressed
XENON_LB=OpenAbilityMenu | onRelease CloseAbilityMenu
XENON_RB=OpenWeaponMenu | onRelease CloseWeaponMenu
XENON_LT=SwitchAndFireAbility
XENON_RT=SwitchAndFireWeapon
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=CallHudFunction DPadLeftPressed
XENON_DPAD_RIGHT=HintButtonPressed | onHold HintButtonHeld | onRelease HintButtonReleased
XENON_DPAD_UP=CallHudFunction DPadUpPressed
XENON_DPAD_DOWN=CallHudFunction DPadDownPressed
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
NumPad6=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=Reload
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=Fire
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=SwitchAndFireWeapon
ReplaceableAction=SwitchAndFireAbility
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame

[RadialActive]
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=Count bXAxis | Axis aMouseX Speed=2500.0
MouseY=Count bYAxis | Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=PreviousWeaponOrPlasmid
Escape=
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=EquipAbility1
F2=EquipAbility2
F3=EquipAbility3
F4=EquipAbility4
F5=EquipAbility5
F6=EquipAbility6
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=SwitchAndFireAbility
XENON_RT=SwitchAndFireWeapon
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4 | Axis xRadialLeft Speedbase=1.0 DeadZone=0.225 | OnHold UpdateRadialMenu_LX
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225 | Axis yRadialLeft Speedbase=1.0 DeadZone=0.225 | OnHold UpdateRadialMenu_LY
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225 | Axis xRadialRight Speedbase=1.0 DeadZone=0.225 | OnHold UpdateRadialMenu_RX
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225 | Axis yRadialRight Speedbase=1.0 DeadZone=0.225 | OnHold UpdateRadialMenu_RY
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=

[GathererChoice]
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=Hack
;ReplaceableAction=Use
;ReplaceableAction=HintButtonAlias
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=Fire
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=Reload
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=EquipAbility1
F2=EquipAbility2
F3=EquipAbility3
F4=EquipAbility4
F5=EquipAbility5
F6=EquipAbility6
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=
D=StrafeRight
E=Use | SaveGathererExec
;Use = Save Gatherer
F=Hack | HarvestGathererExec
;Hack = Harvest Gatherer
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=
W=MoveForward
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=
XENON_X=Hack
XENON_Y=Use | TopMovieFunction YPressed
XENON_LB=OpenAbilityMenu | onRelease CloseAbilityMenu | MODIFIER
XENON_RB=OpenWeaponMenu | onRelease CloseWeaponMenu | MODIFIER
XENON_LT=UseActiveAbility | onRelease UseActiveAbilityRelease
XENON_RT=Fire
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=CallHudFunction DPadLeftPressed
XENON_DPAD_RIGHT=CallHudFunction DPadRightPressed | onRelease HintButtonReleased
XENON_DPAD_UP=CallHudFunction DPadUpPressed
XENON_DPAD_DOWN=CallHudFunction DPadDownPressed
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4 | Axis xRadialLeft Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON OnHold UpdateRadialMenu_LX
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225 | Axis yRadialLeft Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON OnHold UpdateRadialMenu_LY
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225 | Axis xRadialRight Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON OnHold UpdateRadialMenu_RX
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225 | Axis yRadialRight Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON OnHold UpdateRadialMenu_RY
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=Reload
Mouse4=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=Reload
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=Fire
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=SwitchAndFireWeapon
ReplaceableAction=SwitchAndFireAbility
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame
ReplaceableAction=HarvestGathererExec
ReplaceableAction=SaveGathererExec

[ContainerUIActive]
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=Reload
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=Fire
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=PreviousWeaponOrPlasmid
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=EquipAbility1
F2=EquipAbility2
F3=EquipAbility3
F4=EquipAbility4
F5=EquipAbility5
F6=EquipAbility6
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=
D=StrafeRight
E=Use
F=
G=ReRollContainer
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=
W=MoveForward
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=CollectAllContainerItems | onHold LogsPlaybackButtonHeld | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CloseContainer
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=ReRollContainer | onrelease CeaseFiring
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=
XENON_START=PauseGameAlias
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=
Mouse4=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=Fire
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=SwitchAndFireWeapon
ReplaceableAction=SwitchAndFireAbility
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame
ReplaceableAction=ReRollContainer

[PlasmidEquipUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=CancelOrExit
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=CancelOrExit | PlasmiNowAccept
Tilde=
Tab=Type
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=HackThroughUI
XENON_Y=TopMovieFunction ShowHideDescription
XENON_LB=onRelease CloseAbilityMenu | UIHighlightLeft
XENON_RB=onRelease CloseWeaponMenu | UIHIghlightRight
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown| OnHold UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=TopMovieFunction ScrollTextBoxUp | OnHold TopMovieFunction ScrollTextBoxUp
XENON_RTHUMB_DOWN=TopMovieFunction ScrollTextBoxDown | OnHold TopMovieFunction ScrollTextBoxDown

[VendingMachineUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=CancelOrExit
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=CancelOrExit
Tilde=
Tab=Type
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=Hack
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown
XENON_LTHUMB_XAXIS= IF_MODIFIER_OFF Axis xStrafe Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON Axis xLean Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_OFF HACK_TriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF onRelease HACK_UnTriggerEffectEvent PlayerMoved
XENON_LTHUMB_YAXIS= IF_MODIFIER_OFF HACK_TriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF onRelease HACK_UnTriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF Axis xForward Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[CraftingUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=CancelOrExit
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=UIHighlightDown | OnHold UIHighlightDown
MouseWheelUp=UIHighlightUp | OnHold UIHighlightUp
Escape=CancelOrExit
Tilde=
Tab=Type
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=Hack
XENON_Y=TopMovieFunction ShowVideo
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_LTHUMB_XAXIS= IF_MODIFIER_OFF Axis xStrafe Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON Axis xLean Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_OFF HACK_TriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF onRelease HACK_UnTriggerEffectEvent PlayerMoved
XENON_LTHUMB_YAXIS= IF_MODIFIER_OFF HACK_TriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF onRelease HACK_UnTriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF Axis xForward Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[InGameManualUIActive]
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=TopMovieFunction ScrollTextBoxDown | OnHold TopMovieFunction ScrollTextBoxDown
MouseWheelUp=TopMovieFunction ScrollTextBoxUp | OnHold TopMovieFunction ScrollTextBoxUp
Escape=CloseInGameManual
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=TopMovieFunction ScrollTextBoxUp | OnHold TopMovieFunction ScrollTextBoxUp
PageDown=TopMovieFunction ScrollTextBoxDown | OnHold TopMovieFunction ScrollTextBoxDown
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=TopMovieFunction UpLevel
XENON_X=
XENON_Y=
XENON_LB=UIGenericLeft
XENON_RB=UIGenericRight
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=CloseInGameManual
XENON_BACK=CloseInGameManual
XENON_DPAD_LEFT=UIGenericLeft
XENON_DPAD_RIGHT=UIGenericRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=TopMovieFunction ScrollTextBoxUp | OnHold TopMovieFunction ScrollTextBoxUp
XENON_RTHUMB_DOWN=TopMovieFunction ScrollTextBoxDown | OnHold TopMovieFunction ScrollTextBoxDown

[PauseUIActive]
ReplaceableAction=ShowContextHelp
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=SecondaryAliasPauseGame
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=TopMovieFunction CancelOrExit | stopmovie pcweaponselection
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=TopMovieFunction CancelOrExit
Enter=TopMovieFunction AcceptOrSelect
Insert=
Delete=DeleteSave
Home=
End=
PageUp=
PageDown=
Left=UIHighlightLeft
Up=UIHighlightUp
Right=UIHighlightRight
Down=UIHighlightDown
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=UIHighlightLeft
B=
C=
D=UIHighlightRight
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=UIHighlightDown
T=
U=
V=
W=UIHighlightUp
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=UIHighlightDown
NumPad3=
NumPad4=UIHighlightLeft
NumPad5=
NumPad6=UIHighlightRight
NumPad7=
NumPad8=UIHighlightUp
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=TopMovieFunction AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=TopMovieFunction CancelOrExit
XENON_X=TopMovieFunction ChangeStorage
XENON_Y=DeleteSave
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=TopMovieFunction StartPressed
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[CalibrationUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=TopMovieFunction CancelOrExit
Tilde=
Tab=
CapsLock=
Shift=MODIFIER
Ctrl=
Alt=
Space=HideCalibrationScreen
Enter=HideCalibrationScreen
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=UIHighlightLeft | onHold UIHighlightLeft
Up=UIHighlightUp
Right=UIHighlightRight | onHold UIHighlightRight
Down=UIHighlightDown
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=UIHighlightLeft
B=
C=
D=UIHighlightRight
E=HideCalibrationScreen
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=UIHighlightDown
T=
U=
V=
W=UIHighlightUp
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=UIHighlightDown
NumPad3=
NumPad4=UIHighlightLeft
NumPad5=
NumPad6=UIHighlightRight
NumPad7=
NumPad8=UIHighlightUp
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=HideCalibrationScreen
XENON_BACK=HideCalibrationScreen
XENON_DPAD_LEFT=UIHighlightLeft | onHold UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onHold UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp | onHold UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown | onHold UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=UIHighlightLeft | onHold UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight | onHold UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp | onHold UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown | onHold UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[HackingUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=CancelOrExit
MiddleMouse=
MouseX=
MouseY=
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=CancelOrExit
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=AutoHack
XENON_Y=ChangeHandTile | AttemptCreditsOverride
XENON_LB=onRelease CloseAbilityMenu | RotateCounterClockwise
XENON_RB=onRelease CloseWeaponMenu | RotateClockwise
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=ShowContextHelp
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[MapsUIActive]
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=CloseMaps
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CloseInGameManual | CloseMaps
XENON_X=TopMovieFunction ShowHideDescription
XENON_Y=TopMovieFunction ShowHideHint
XENON_LB=UIGenericLeft
XENON_RB=UIGenericRight
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=CloseInGameManual | CloseMaps
XENON_DPAD_LEFT=UIGenericLeft
XENON_DPAD_RIGHT=UIGenericRight | onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=Axis xRadialRight Speedbase=1.0 DeadZone=0.225 | onHold UpdateAnalogControl
XENON_LTHUMB_YAXIS=Axis yRadialRight Speedbase=1.0 DeadZone=0.225 | onHold UpdateAnalogControl
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=UIHighlightLeft | OnHold UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight | OnHold UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown | OnHold UIHighlightDown
XENON_RTHUMB_LEFT=UIHighlightLeft | OnHold UIHighlightLeft
XENON_RTHUMB_RIGHT=UIHighlightRight | OnHold UIHighlightRight
XENON_RTHUMB_UP=UIHighlightUp | OnHold UIHighlightUp
XENON_RTHUMB_DOWN=UIHighlightDown | OnHold UIHighlightDown

[ComboLockUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=SelectNextTrack
RightMouse=AcceptOrSelect
MiddleMouse=SelectPreviousTrack
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=AcceptOrSelect
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=HackThroughUI
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown
XENON_LTHUMB_XAXIS= IF_MODIFIER_OFF Axis xStrafe Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_ON Axis xLean Speedbase=1.0 DeadZone=0.225 | IF_MODIFIER_OFF HACK_TriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF onRelease HACK_UnTriggerEffectEvent PlayerMoved
XENON_LTHUMB_YAXIS= IF_MODIFIER_OFF HACK_TriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF onRelease HACK_UnTriggerEffectEvent PlayerMoved | IF_MODIFIER_OFF Axis xForward Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown
XENON_RTHUMB_LEFT=UIHighlightLeft
XENON_RTHUMB_RIGHT=UIHighlightRight
XENON_RTHUMB_UP=UIHighlightUp
XENON_RTHUMB_DOWN=UIHighlightDown

[WeaponStationUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=CancelOrExit
MiddleMouse=
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=CancelOrExit
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=HackThroughUI
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu | UIGenericLeft
XENON_RB=onRelease CloseWeaponMenu | UIGenericRight
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[WarningUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=AcceptOrSelect
RightMouse=AcceptOrSelect
MiddleMouse=AcceptOrSelect
MouseX=Count bXAxis|Axis aMouseX Speed=2500.0
MouseY=Count bYAxis|Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=AcceptOrSelect
Tilde=AcceptOrSelect
Tab=AcceptOrSelect
CapsLock=AcceptOrSelect
Shift=AcceptOrSelect
Ctrl=AcceptOrSelect
Alt=AcceptOrSelect
Space=AcceptOrSelect
Enter=AcceptOrSelect
Insert=AcceptOrSelect
Delete=AcceptOrSelect
Home=AcceptOrSelect
End=AcceptOrSelect
PageUp=AcceptOrSelect
PageDown=AcceptOrSelect
Left=AcceptOrSelect
Up=AcceptOrSelect
Right=AcceptOrSelect
Down=AcceptOrSelect
0=AcceptOrSelect
1=AcceptOrSelect
2=AcceptOrSelect
3=AcceptOrSelect
4=AcceptOrSelect
5=AcceptOrSelect
6=AcceptOrSelect
7=AcceptOrSelect
8=AcceptOrSelect
9=AcceptOrSelect
F1=AcceptOrSelect
F2=AcceptOrSelect
F3=AcceptOrSelect
F4=AcceptOrSelect
F5=AcceptOrSelect
F6=AcceptOrSelect
F7=AcceptOrSelect
F8=AcceptOrSelect
F9=AcceptOrSelect
F10=AcceptOrSelect
F11=AcceptOrSelect
F12=AcceptOrSelect
A=AcceptOrSelect
B=AcceptOrSelect
C=AcceptOrSelect
D=AcceptOrSelect
E=AcceptOrSelect
F=AcceptOrSelect
G=AcceptOrSelect
H=AcceptOrSelect
I=AcceptOrSelect
J=AcceptOrSelect
K=AcceptOrSelect
L=AcceptOrSelect
M=AcceptOrSelect
N=AcceptOrSelect
O=AcceptOrSelect
P=AcceptOrSelect
Q=AcceptOrSelect
R=AcceptOrSelect
S=AcceptOrSelect
T=AcceptOrSelect
U=AcceptOrSelect
V=AcceptOrSelect
W=AcceptOrSelect
X=AcceptOrSelect
Y=AcceptOrSelect
Z=AcceptOrSelect
Minus=AcceptOrSelect
Equals=AcceptOrSelect
Backspace=AcceptOrSelect
Comma=AcceptOrSelect
Period=AcceptOrSelect
Slash=AcceptOrSelect
LeftBracket=AcceptOrSelect
RightBracket=AcceptOrSelect
Backslash=AcceptOrSelect
NumPad0=AcceptOrSelect
NumPad1=AcceptOrSelect
NumPad2=AcceptOrSelect
NumPad3=AcceptOrSelect
NumPad4=AcceptOrSelect
NumPad5=AcceptOrSelect
NumPad6=AcceptOrSelect
NumPad7=AcceptOrSelect
NumPad8=AcceptOrSelect
NumPad9=AcceptOrSelect
GreyStar=AcceptOrSelect
Separator=AcceptOrSelect
NumPadPeriod=AcceptOrSelect
GreySlash=AcceptOrSelect
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu | UIGenericLeft
XENON_RB=onRelease CloseWeaponMenu | UIGenericRight
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=
XENON_DPAD_LEFT=UIHighlightLeft
XENON_DPAD_RIGHT=UIHighlightRight | onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=UIHighlightLeft
XENON_LTHUMB_RIGHT=UIHighlightRight
XENON_LTHUMB_UP=UIHighlightUp
XENON_LTHUMB_DOWN=UIHighlightDown
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=TopMovieFunction ScrollTextBoxUp
XENON_RTHUMB_DOWN=TopMovieFunction ScrollTextBoxDown

[NullAllInputExceptHarvestRelease]
ReplaceableAction=SecondaryAliasPauseGame
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=
MouseY=
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=PauseGameAlias
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=onRelease UseStopped
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=PauseGameAlias
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[NullInput]
ReplaceableAction=SecondaryAliasPauseGame
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=
MouseY=
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=PauseGameAlias
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=PauseGameAlias
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[MovementOnly]
ReplaceableAction=SecondaryAliasPauseGame
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
;ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
;ReplaceableAction=StrafeToggle
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
;ReplaceableAction=Look
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=Count bXAxis | Axis aMouseX Speed=2500.0
MouseY=Count bYAxis | Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=PauseGameAlias
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=StrafeLeft
B=
C=
D=StrafeRight
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=MoveBackward
T=
U=
V=
W=MoveForward
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=
; NoJump = Just Jumping Disabled

[NoJump]
;ReplaceableAction=Jump
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=Fire
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=Reload
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=EquipAbility1
F2=EquipAbility2
F3=EquipAbility3
F4=EquipAbility4
F5=EquipAbility5
F6=EquipAbility6
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=
D=StrafeRight
E=Use
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=
W=MoveForward
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=Use | onRelease UseStopped | TopMovieFunction APressed | LogsPlaybackButtonPressed | onHold LogsPlaybackButtonHeld | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=Hack | Reload | InjectBioAmmo | TopMovieFunction XPressed
XENON_Y=TopMovieFunction YPressed
XENON_LB=OpenAbilityMenu | onRelease CloseAbilityMenu
XENON_RB=OpenWeaponMenu | onRelease CloseWeaponMenu
XENON_LT=SwitchAndFireAbility
XENON_RT=SwitchAndFireWeapon
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=CallHudFunction DPadLeftPressed
XENON_DPAD_RIGHT=HintButtonPressed | onHold HintButtonHeld | onRelease HintButtonReleased
XENON_DPAD_UP=CallHudFunction DPadUpPressed
XENON_DPAD_DOWN=CallHudFunction DPadDownPressed
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=Reload
Mouse4=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=Reload
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=Fire
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=SwitchAndFireWeapon
ReplaceableAction=SwitchAndFireAbility
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame

[NoMovement]
;ReplaceableAction=MoveForward
;ReplaceableAction=MoveBackward
;ReplaceableAction=StrafeLeft
;ReplaceableAction=StrafeRight
;ReplaceableAction=Jump
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=Fire
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=Reload
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=EquipAbility1
F2=EquipAbility2
F3=EquipAbility3
F4=EquipAbility4
F5=EquipAbility5
F6=EquipAbility6
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=
B=
C=
D=
E=Use
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=PlayOldestUnreadLog
U=
V=
W=
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=Use | onRelease UseStopped | TopMovieFunction APressed | LogsPlaybackButtonPressed | onHold LogsPlaybackButtonHeld | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=Hack | Reload | InjectBioAmmo | TopMovieFunction XPressed
XENON_Y=Jump | TopMovieFunction YPressed
XENON_LB=OpenAbilityMenu | onRelease CloseAbilityMenu
XENON_RB=OpenWeaponMenu | onRelease CloseWeaponMenu
XENON_LT=SwitchAndFireAbility
XENON_RT=SwitchAndFireWeapon
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=CallHudFunction DPadLeftPressed
XENON_DPAD_RIGHT=CallHudFunction DPadRightPressed | onRelease HintButtonReleased
XENON_DPAD_UP=CallHudFunction DPadUpPressed
XENON_DPAD_DOWN=CallHudFunction DPadDownPressed
XENON_LTHUMB_XAXIS=Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=Reload
Mouse4=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=Reload
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=Fire
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=SwitchAndFireWeapon
ReplaceableAction=SwitchAndFireAbility
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame

[OnlyMedHypo]
ReplaceableAction=MedHypo
ReplaceableAction=SecondaryAliasPauseGame
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=PauseGameAlias
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=MedHypo
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=PauseGameAlias
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[OnlyMedHypoAndMovement]
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
;ReplaceableAction=StrafeToggle
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
;ReplaceableAction=Look
ReplaceableAction=MedHypo
ReplaceableAction=SecondaryAliasPauseGame
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=PauseGameAlias
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=StrafeLeft
B=
C=
D=StrafeRight
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=MedHypo
R=
S=MoveBackward
T=
U=
V=
W=MoveForward
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=PauseGameAlias
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[NoPlasmids]
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=SwitchAndFireAbility
;ReplaceableAction=EquipAbility1
;ReplaceableAction=EquipAbility2
;ReplaceableAction=EquipAbility3
;ReplaceableAction=EquipAbility4
;ReplaceableAction=EquipAbility5
;ReplaceableAction=EquipAbility6
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=Fire
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=Reload
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=
D=StrafeRight
E=Use
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=MedHypo
R=
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=
W=MoveForward
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=Use | onRelease UseStopped | TopMovieFunction APressed | LogsPlaybackButtonPressed | onHold LogsPlaybackButtonHeld | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=Hack | Reload | InjectBioAmmo | TopMovieFunction XPressed
XENON_Y=Jump | TopMovieFunction YPressed
XENON_LB=OpenAbilityMenu | onRelease CloseAbilityMenu
XENON_RB=OpenWeaponMenu | onRelease CloseWeaponMenu
XENON_LT=
XENON_RT=SwitchAndFireWeapon
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=CallHudFunction DPadLeftPressed
XENON_DPAD_RIGHT=HintButtonPressed | onHold HintButtonHeld | onRelease HintButtonReleased
XENON_DPAD_UP=CallHudFunction DPadUpPressed
XENON_DPAD_DOWN=CallHudFunction DPadDownPressed
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=Reload
Mouse4=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=Reload
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=Fire
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=SwitchAndFireWeapon
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame

[EverythingExceptWeaponAndPlasmids]
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
;ReplaceableAction=StrafeToggle
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
;ReplaceableAction=Look
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame
;ReplaceableAction=TakeScreenshot
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=
D=StrafeRight
E=Use
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=MedHypo
R=
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=
W=MoveForward
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=Use | onRelease UseStopped | TopMovieFunction APressed | LogsPlaybackButtonPressed | onHold LogsPlaybackButtonHeld | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=Hack | TopMovieFunction XPressed
XENON_Y=Jump | TopMovieFunction YPressed
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=

[BathysphereUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=
MouseY=
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=CancelOrExit
Tilde=
Tab=
CapsLock=
Shift=
Ctrl=
Alt=
Space=
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=
F2=
F3=
F4=
F5=
F6=
F7=
F8=
F9=
F10=
F11=
F12=
A=
B=
C=
D=
E=
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=
R=
S=
T=
U=
V=
W=
X=
Y=
Z=
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=AcceptOrSelect | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=CancelOrExit
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=UIHighlightUp
XENON_DPAD_DOWN=UIHighlightDown
XENON_LTHUMB_XAXIS=UIHighlightUp
XENON_LTHUMB_YAXIS=UIHighlightDown
XENON_RTHUMB_XAXIS=UIHighlightUp
XENON_RTHUMB_YAXIS=UIHighlightDown
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=

[PhotoGradingUIActive]
OnActivationAction=OnActivationStopFiring
OnActivationAction=OnActivationStopUsingActiveAbility
LeftMouse=FinishedPhotoDisplay
RightMouse=FinishedPhotoDisplay
MiddleMouse=FinishedPhotoDisplay
MouseX=
MouseY=
MouseW=
MouseZ=
MouseWheelDown=
MouseWheelUp=
Escape=FinishedPhotoDisplay
Tilde=FinishedPhotoDisplay
Tab=FinishedPhotoDisplay
CapsLock=FinishedPhotoDisplay
Shift=FinishedPhotoDisplay
Ctrl=FinishedPhotoDisplay
Alt=FinishedPhotoDisplay
Space=FinishedPhotoDisplay
Enter=FinishedPhotoDisplay
Insert=FinishedPhotoDisplay
Delete=FinishedPhotoDisplay
Home=FinishedPhotoDisplay
End=FinishedPhotoDisplay
PageUp=FinishedPhotoDisplay
PageDown=FinishedPhotoDisplay
Left=FinishedPhotoDisplay
Up=FinishedPhotoDisplay
Right=FinishedPhotoDisplay
Down=FinishedPhotoDisplay
0=FinishedPhotoDisplay
1=FinishedPhotoDisplay
2=FinishedPhotoDisplay
3=FinishedPhotoDisplay
4=FinishedPhotoDisplay
5=FinishedPhotoDisplay
6=FinishedPhotoDisplay
7=FinishedPhotoDisplay
8=FinishedPhotoDisplay
9=FinishedPhotoDisplay
F1=FinishedPhotoDisplay
F2=FinishedPhotoDisplay
F3=FinishedPhotoDisplay
F4=FinishedPhotoDisplay
F5=FinishedPhotoDisplay
F6=FinishedPhotoDisplay
F7=FinishedPhotoDisplay
F8=FinishedPhotoDisplay
F9=FinishedPhotoDisplay
F10=FinishedPhotoDisplay
F11=FinishedPhotoDisplay
F12=FinishedPhotoDisplay
A=FinishedPhotoDisplay
B=FinishedPhotoDisplay
C=FinishedPhotoDisplay
D=FinishedPhotoDisplay
E=FinishedPhotoDisplay
F=FinishedPhotoDisplay
G=FinishedPhotoDisplay
H=FinishedPhotoDisplay
I=FinishedPhotoDisplay
J=FinishedPhotoDisplay
K=FinishedPhotoDisplay
L=FinishedPhotoDisplay
M=FinishedPhotoDisplay
N=FinishedPhotoDisplay
O=FinishedPhotoDisplay
P=FinishedPhotoDisplay
Q=FinishedPhotoDisplay
R=FinishedPhotoDisplay
S=FinishedPhotoDisplay
T=FinishedPhotoDisplay
U=FinishedPhotoDisplay
V=FinishedPhotoDisplay
W=FinishedPhotoDisplay
X=FinishedPhotoDisplay
Y=FinishedPhotoDisplay
Z=FinishedPhotoDisplay
Minus=FinishedPhotoDisplay
Equals=FinishedPhotoDisplay
Backspace=FinishedPhotoDisplay
Comma=FinishedPhotoDisplay
Period=FinishedPhotoDisplay
Slash=FinishedPhotoDisplay
LeftBracket=FinishedPhotoDisplay
RightBracket=FinishedPhotoDisplay
Backslash=FinishedPhotoDisplay
NumPad0=FinishedPhotoDisplay
NumPad1=FinishedPhotoDisplay
NumPad2=FinishedPhotoDisplay
NumPad3=FinishedPhotoDisplay
NumPad4=FinishedPhotoDisplay
NumPad5=FinishedPhotoDisplay
NumPad6=FinishedPhotoDisplay
NumPad7=FinishedPhotoDisplay
NumPad8=FinishedPhotoDisplay
NumPad9=FinishedPhotoDisplay
GreyStar=FinishedPhotoDisplay
Separator=FinishedPhotoDisplay
NumPadPeriod=FinishedPhotoDisplay
GreySlash=FinishedPhotoDisplay
XENON_A=FinishedPhotoDisplay | onRelease UseStopped | onRelease LogsPlaybackButtonReleased
XENON_B=FinishedPhotoDisplay
XENON_X=
XENON_Y=
XENON_LB=onRelease CloseAbilityMenu
XENON_RB=onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=
XENON_RTHUMB_BUTTON=
XENON_START=
XENON_BACK=
XENON_DPAD_LEFT=
XENON_DPAD_RIGHT=onRelease HintButtonReleased
XENON_DPAD_UP=
XENON_DPAD_DOWN=
XENON_LTHUMB_XAXIS=
XENON_LTHUMB_YAXIS=
XENON_RTHUMB_XAXIS=
XENON_RTHUMB_YAXIS=
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
XENON_RTHUMB_LEFT=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_UP=
XENON_RTHUMB_DOWN=

[InResurrectionStation]
;ReplaceableAction=StrafeToggle
;ReplaceableAction=Look
;ReplaceableAction=Fire
;ReplaceableAction=SwitchAndFireWeapon
;ReplaceableAction=SwitchAndFireAbility
;ReplaceableAction=LaunchQuestsScreen
;ReplaceableAction=LaunchMapScreen
;ReplaceableAction=TakeScreenshot
LeftMouse=
RightMouse=
MiddleMouse=
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0
MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseW=
MouseZ=
MouseWheelDown=NextWeaponOrPlasmid
MouseWheelUp=Reload
Escape=PauseGameAlias
Tilde=
Tab=ShowContextHelp
CapsLock=
Shift=
Ctrl=
Alt=
Space=Jump
Enter=
Insert=
Delete=
Home=
End=
PageUp=
PageDown=
Left=
Up=
Right=
Down=
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
F1=EquipAbility1
F2=EquipAbility2
F3=EquipAbility3
F4=EquipAbility4
F5=EquipAbility5
F6=EquipAbility6
F7=
F8=
F9=QuickSave
F10=
F11=
F12=
;A=IF_STRAFE_MODIFIER_ON StrafeLeft | IF_STRAFE_MODIFIER_OFF KeyTurnLeft
;D=IF_STRAFE_MODIFIER_ON StrafeRight | IF_STRAFE_MODIFIER_OFF KeyTurnRight
A=StrafeLeft
B=
C=
D=StrafeRight
E=Use
F=
G=
H=
I=
J=
K=
L=
M=
N=
O=
P=
Q=MedHypo
R=
S=MoveBackward
T=PlayOldestUnreadLog
U=
V=
W=MoveForward
X=
Y=
Z=ZoomCycle | onRelease ZoomCycle
Minus=
Equals=
Backspace=
Comma=
Period=
Slash=
LeftBracket=
RightBracket=
Backslash=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
XENON_A=Use | onRelease UseStopped | TopMovieFunction APressed | LogsPlaybackButtonPressed | onHold LogsPlaybackButtonHeld | onRelease LogsPlaybackButtonReleased
XENON_B=UseHypoOfType MedHypo
XENON_X=Hack | TopMovieFunction XPressed
XENON_Y=Jump | TopMovieFunction YPressed
XENON_LB=OpenAbilityMenu | onRelease CloseAbilityMenu
XENON_RB=OpenWeaponMenu | onRelease CloseWeaponMenu
XENON_LT=onRelease UseActiveAbilityRelease
XENON_RT=onrelease CeaseFiring
XENON_LTHUMB_BUTTON=Duck
XENON_RTHUMB_BUTTON=ZoomCycle
XENON_START=PauseGameAlias
XENON_BACK=ShowContextHelp
XENON_DPAD_LEFT=CallHudFunction DPadLeftPressed
XENON_DPAD_RIGHT=HintButtonPressed | onHold HintButtonHeld | onRelease HintButtonReleased
XENON_DPAD_UP=CallHudFunction DPadUpPressed
XENON_DPAD_DOWN=CallHudFunction DPadDownPressed
XENON_LTHUMB_XAXIS=Axis xStrafe Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xLean Speedbase=1.0 DeadZone=0.4
XENON_LTHUMB_YAXIS=Axis xForward Speedbase=1.0 DeadZone=0.225 | HACK_TriggerEffectEvent PlayerMoved | onRelease HACK_UnTriggerEffectEvent PlayerMoved | Axis xUp Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_XAXIS=Axis xTurn Speedbase=1.0 DeadZone=0.225
XENON_RTHUMB_YAXIS=Axis xLookup Speedbase=1.0 DeadZone=0.225
XENON_LTHUMB_LEFT=
XENON_LTHUMB_RIGHT=
XENON_LTHUMB_UP=
XENON_LTHUMB_DOWN=
OEMClear=
PA1=
NoName=
Zoom=
Play=
ErEof=
ExSel=
CrSel=
Attn=
UnknownF5=
UnknownF4=
JoyR=
JoyZ=
JoyY=
JoyX=
Unknown10F=
Unknown10E=
JoySlider2=
JoySlider1=
JoyV=
JoyU=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
UnknownDF=
SingleQuote=
UnknownDA=
UnknownD9=
UnknownD8=
Joy16=
Joy15=
Joy14=
Joy13=
Joy12=
Joy11=
Joy10=
Joy9=
Joy8=
Joy7=
Joy6=
Joy5=
Joy4=
Joy3=
Joy2=
Joy1=
UnknownC7=
UnknownC6=
Mouse8=
Mouse7=
Mouse6=
Mouse5=Reload
Mouse4=
Semicolon=
Unicode=
UnknownB8=
RControl=
LControl=
RShift=
LShift=
XENON_RTHUMB_DOWN=
XENON_RTHUMB_UP=
XENON_RTHUMB_RIGHT=
XENON_RTHUMB_LEFT=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
ScrollLock=
NumLock=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
F24=
F23=
F22=
F21=
F20=
F19=
F18=
F17=
F16=
F15=
F14=
F13=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Help=
PrintScrn=
execute=
Print=
Select=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Pause=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
Cancel=
StrProperty0=
OnActivationAction=OnActivationStopFiring
ReplaceableAction=MoveForward
ReplaceableAction=MoveBackward
ReplaceableAction=StrafeLeft
ReplaceableAction=StrafeRight
ReplaceableAction=Jump
ReplaceableAction=Duck
ReplaceableAction=Walking
ReplaceableAction=KeyTurnLeft
ReplaceableAction=KeyTurnRight
ReplaceableAction=KeyLookUp
ReplaceableAction=KeyLookDown
ReplaceableAction=LaunchPCWeaponSelection
ReplaceableAction=Reload
ReplaceableAction=AmmoSelectionUp
ReplaceableAction=AmmoSelectionDown
ReplaceableAction=ZoomCycle
ReplaceableAction=EquipWeapon1
ReplaceableAction=EquipWeapon2
ReplaceableAction=EquipWeapon3
ReplaceableAction=EquipWeapon4
ReplaceableAction=EquipWeapon5
ReplaceableAction=EquipWeapon6
ReplaceableAction=EquipWeapon7
ReplaceableAction=EquipWeapon8
ReplaceableAction=SwitchWeaponsOrPlasmids
ReplaceableAction=NextWeaponOrPlasmid
ReplaceableAction=PreviousWeaponOrPlasmid
ReplaceableAction=EquipAbility1
ReplaceableAction=EquipAbility2
ReplaceableAction=EquipAbility3
ReplaceableAction=EquipAbility4
ReplaceableAction=EquipAbility5
ReplaceableAction=EquipAbility6
ReplaceableAction=Hack
ReplaceableAction=Use
ReplaceableAction=MedHypo
ReplaceableAction=PlayOldestUnreadLog
ReplaceableAction=ShowContextHelp
ReplaceableAction=HintButtonAlias
ReplaceableAction=QuickSave
ReplaceableAction=QuickLoad
ReplaceableAction=SecondaryAliasPauseGame

[Engine.PlayerController]
InputClass=class’Engine.GamepadPlayerInput’

[Engine.PlayerInput]
MouseAccelThreshold=0

Posted January 13, 2015 by retropwned in BioShock, Keyboard & Naga, Xbox One Controller

Tagged with

bioshock.ini   Leave a comment

[Startup]
PersistentPackages=Core
PersistentPackages=Engine
PersistentPackages=FMODAudio
PersistentPackages=IGEffectsSystem
PersistentPackages=IGVisualEffectsSubsystem
PersistentPackages=IGSoundEffectsSubsystem
PersistentPackages=VengeanceShared
;PersistentPackages=IpDrv
PersistentPackages=Scripting
PersistentPackages=Tyrion
PersistentPackages=ShockGame
PersistentPackages=ShockAI
PersistentPackages=IGModEffectsSubsystem

[Perobjectconfig]
PerObjIniFile=startup.ini
PerObjIniFile=DefUser.ini
PerObjIniFile=Default.ini
PerObjIniFile=Version.ini
PerObjIniFile=Ai.ini
PerObjIniFile=Bathysphere.ini
PerObjIniFile=Difficulty.ini
PerObjIniFile=Gui.ini
PerObjIniFile=Hacking.ini
PerObjIniFile=LootTables.ini
PerObjIniFile=Manual.ini
PerObjIniFile=Plasmids.ini
PerObjIniFile=Quests.ini
PerObjIniFile=Spawning.ini
PerObjIniFile=Speech.ini
PerObjIniFile=Weapons.ini
PerObjIniFile=ResourceLimits.ini
PerObjIniFile=Bindings.ini
PerObjIniFile=Physics.ini
PerObjIniFile=Animation.ini
PerObjIniFile=AutoTest.ini

[Languages]
language=int
language=esp
language=deu
language=fra
language=ita

[XenonLanguageMapping]
XC_LANGUAGE_ENGLISH=int
XC_LANGUAGE_GERMAN=deu
XC_LANGUAGE_FRENCH=fra
XC_LANGUAGE_SPANISH=esp
XC_LANGUAGE_ITALIAN=ita
XC_LANGUAGE_KOREAN=int
XC_LANGUAGE_TCHINESE=int
XC_LANGUAGE_PORTUGUESE=int
;;========================================================================
;;========================================================================

[XenonFileCaching]
AlwaysCacheWithPriority=game:\BulkContent\DynamicBulkFileTextures.blk
AlwaysCacheWithPriority=game:\FlashMovies\ProgressBar.swf
AlwaysCache=game:\Sounds_Xenon\streams_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_99_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_music_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_7_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_music_audio.fsb
AlwaysCache=game:\BulkContent\7-bossfightLevel.blk
AlwaysCache=game:\BulkContent\7-GauntletLevel.blk
AlwaysCache=game:\BulkContent\7-scienceLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_6_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_music_audio.fsb
AlwaysCache=game:\BulkContent\6-slumsLevel.blk
AlwaysCache=game:\BulkContent\6-resiLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_5_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_music_audio.fsb
AlwaysCache=game:\BulkContent\5-ryanLevel.blk
AlwaysCache=game:\BulkContent\5-hephaestusLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_4_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_music_audio.fsb
AlwaysCache=game:\BulkContent\4-recreationLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_3_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_music_audio.fsb
AlwaysCache=game:\BulkContent\3-marketLevel.blk
AlwaysCache=game:\BulkContent\3-arcadiaLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_2_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_music_audio.fsb
AlwaysCache=game:\BulkContent\2-subbayLevel.blk
AlwaysCache=game:\BulkContent\2-fisheriesLevel.blk
AlwaysCache=game:\BulkContent\1-medicalLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_1_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.ita_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.fra_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.esp_fsb
AlwaysCache=game:\Sounds_Xenon\streams_aivo_audio.deu_fsb
AlwaysCache=game:\Sounds_Xenon\streams_music_common_audio.fsb
AlwaysCache=game:\BulkContent\1-welcomeLevel.blk
AlwaysCache=game:\Sounds_Xenon\streams_0_music_gui_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_0_music_audio.fsb
AlwaysCache=game:\Sounds_Xenon\streams_0_audio.fsb
DoNotCache=*.xbs
DoNotCache=*.bsm
DoNotCache=game:\BulkContent\0-lighthouseLevel.blk
DoNotCache=game:\BinkMovies\2KG_logo_720P.bik
DoNotCache=game:\BinkMovies\300K-640X360.bik
DoNotCache=game:\BinkMovies\attractMovie.bik
DoNotCache=game:\BinkMovies\Bathy_BG.bik
DoNotCache=game:\BinkMovies\BrightnessAdjust.bik
DoNotCache=game:\BinkMovies\Controls.bik
; DoNotCache=game:\BinkMovies\CraftingBG.bik
DoNotCache=game:\BinkMovies\Credits.bik
DoNotCache=game:\BinkMovies\GathererTeddyBear.bik
; DoNotCache=game:\BinkMovies\HackingBG.bik
; DoNotCache=game:\BinkMovies\HackingBGbots.bik
; DoNotCache=game:\BinkMovies\HackingBGcamera.bik
; DoNotCache=game:\BinkMovies\HackingBGcrafting.bik
; DoNotCache=game:\BinkMovies\HackingBGhealth.bik
; DoNotCache=game:\BinkMovies\HackingBGsafe.bik
; DoNotCache=game:\BinkMovies\HackingBGvending.bik
DoNotCache=game:\BinkMovies\Harvest.bik
DoNotCache=game:\BinkMovies\Harvest4x3.bik
DoNotCache=game:\BinkMovies\HarvestedGatherers.bik
; DoNotCache=game:\BinkMovies\ManualBG.bik
DoNotCache=game:\BinkMovies\PlaneSequence.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG1.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG2.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG3.bik
DoNotCache=game:\BinkMovies\PlasmaNow_BG4.bik
DoNotCache=game:\BinkMovies\PlasmidBefriendBigDaddyTraining.bik
DoNotCache=game:\BinkMovies\PlasmidCryoShardTraining.bik
DoNotCache=game:\BinkMovies\PlasmidDecoyTraining.bik
DoNotCache=game:\BinkMovies\PlasmidElectroBoltTraining.bik
DoNotCache=game:\BinkMovies\PlasmidEnrageTraining.bik
DoNotCache=game:\BinkMovies\PlasmidIncinerateTraining.bik
DoNotCache=game:\BinkMovies\PlasmidInsectSwarmTraining.bik
DoNotCache=game:\BinkMovies\PlasmidSecurityBeaconTraining.bik
DoNotCache=game:\BinkMovies\PlasmidSonicBoomTraining.bik
DoNotCache=game:\BinkMovies\PlasmidTelekinesisTraining.bik
DoNotCache=game:\BinkMovies\PlasmidVortexTrapTraining.bik
DoNotCache=game:\BinkMovies\SavedGatherers.bik
DoNotCache=game:\BinkMovies\WouldYouKindly.bik
DoNotCache=game:\BinkMovies\WouldYouKindly4x3.bik
DoNotCache=game:\FlashMovies\EndingMovieHarvestedGatherers.swf
DoNotCache=game:\FlashMovies\EndingMovieSavedGatherers.swf
DoNotCache=game:\FlashMovies\EndingMovieHarvestedGatherers.swf
DoNotCache=game:\FlashMovies\Bathysphere.swf
DoNotCache=game:\FlashMovies\ComboLock.swf
DoNotCache=game:\FlashMovies\ControlsContainer.swf
DoNotCache=game:\FlashMovies\craftingStation.swf
DoNotCache=game:\FlashMovies\CreditsContainer.swf
DoNotCache=game:\FlashMovies\EndingMovieHarvestedGatherers.swf
DoNotCache=game:\FlashMovies\EndingMovieSavedGatherers.swf
DoNotCache=game:\FlashMovies\FadeIn.swf
DoNotCache=game:\FlashMovies\FadeOut.swf
DoNotCache=game:\FlashMovies\GenericBinkContainer.swf
DoNotCache=game:\FlashMovies\hacking.swf
DoNotCache=game:\FlashMovies\HUDRadial.swf
DoNotCache=game:\FlashMovies\InfoBoxContainer.swf
DoNotCache=game:\FlashMovies\ingamemanual.swf
DoNotCache=game:\FlashMovies\maps.swf
DoNotCache=game:\FlashMovies\NTSCColorBars.swf
DoNotCache=game:\FlashMovies\pause.swf
DoNotCache=game:\FlashMovies\PlasmidEquipStation.swf
DoNotCache=game:\FlashMovies\PlasmidTrainingContainer.swf
DoNotCache=game:\FlashMovies\PlasmiNow.swf
; DoNotCache=game:\FlashMovies\ProgressBar.swf
DoNotCache=game:\FlashMovies\sharedlibrary.swf
DoNotCache=game:\FlashMovies\Warning.swf
;;========================================================================
;;========================================================================

[URL]
Protocol=Bioshock
ProtocolDescription=Bioshock Protocol
Name=Player
Map=Index.bsm
LocalMap=Entry.bsm
Host=
Portal=InitialSpawn
MapExt=bsm
EXEName=bioshock.exe
SaveExt=bsg
Port=8888
Class=ShockGame.ShockPlayer
XenonRoot=Bioshock
XenonTargetDir=XE:\bioshock
XenonEXEName=Bioshock_Xenon.xex

[FirstRun]
FirstRun=2226

[TestTrack]
ProxyURL=http://192.168.100.16/TestTrackProxy.php
ServerSoapClientUrl=http://64.167.75.11/ttsoapcgi.wsdl
ProductBugSubmittedFromConsoleTool=Xbox 360
ProductBugSubmittedFromUnrealEd=Both
ProductBugSubmittedFromPCGame=Both
Project=Bioshock
UserName=LASTNAME, FIRSTNAME
Priority=1 – Extreme
Priority=2 – High
Priority=3 – Major
Priority=4 – Normal
Priority=5 – Minor
Priority=Feedback / Suggestion
Priority=Feature Request

[FogBugz]
BugDB=Bioshock
Area=Misc
URL=http://minuteman/fogbugz/scoutSubmit.asp?FriendlyResponse=1&ForceNewBug=0&ScoutProject=%s&ScoutUserName=%s&ScoutArea=%s&Description=%s&Extra=%s&ScoutDefaultMessage=Your%%20bug%%20has%%20been%%20submitted.
FILEURL=http://minuteman/fogbugz/

[StatNotifyProviders]
StatsNotifyProvider_UDP=1

[Bink]
IntroMoviePC=..\BinkMovies\2KG_logo_720P.bik
IntroMovieBufferSizePC=0
IntroMovieXBox360=..\BinkMovies\2KG_logo_720P.bik
IntroMovieBufferSizeXBox360=5242880
AttractMovieXBox360=..\BinkMovies\attractMovie.bik
AttractMovieBufferSizeXBox360=20971520
BioshockLogoMoviePC=..\BinkMovies\BioshockLogo.bik
BioshockLogoMovieXBox360=..\BinkMovies\BioshockLogo.bik
BioshockLogoMovieBufferSizeXBox360=268608

[SaveGame]
MaximumLevelSaveSizeBytes=2097152
ThumbnailFilename=game:\System\savegame.png

[Engine.Engine]
UsePerforce=1
GameDriverClassName=ShockGame.ShockGameDriver
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=FMODAudio.FMODAudioSubsystem
AudioDevice_Xenon=FMODAudio.FMODAudioSubsystem
;NetworkDevice=IpDrv.TcpNetDriver
ViewportManager=WinDrv.WindowsClient
ViewportManager_Xenon=XeDrv.XenonClient
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.FlashGUIController
DefaultGame=ShockGame.ShockGameInfo
DefaultServerGame=ShockGame.ShockGameInfo
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
ForceActorCleanup=0

[Core.System]
PurgeCacheDays=30
SavePath=SaveGames
MemoryPath=MEMORY\CurrentGame
CachePath=..\Cache
CacheExt=.bxx
Paths=*.u
Paths=../Engine/*.pkg
Paths=../Engine/*.hka
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Maps/*.bsm
Paths=../Maps/Maps_Working/*.unr
Paths=../Maps/Maps_Working/*.bsm
Paths=../Art/*.pkg
Paths=../Art/Characters/*.pkg
Paths=../Art/Game/*.pkg
Paths=../Art/Level/*.pkg
Paths=../Art/UI/*.pkg
Paths=../Art/Weapons/*.pkg
Paths=../Classes/*.pkg
Paths=../BinkMovies/*.bik
Paths=../Art/*.hka
Paths=../Art/Characters/*.hka
Paths=../Art/Game/*.hka
Paths=../Art/Level/*.hka
Paths=../Art/UI/*.hka
Paths=../Art/Weapons/*.hka
Paths=../Animations/*.pkg
Paths=../Art/*.ukx
Paths=../Art/Characters/*.ukx
Paths=../Art/Game/*.ukx
Paths=../Art/Level/*.ukx
Paths=../Art/UI/*.ukx
Paths=../Art/Weapons/*.ukx
Paths=../Textures/*.utx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../Saves/*.uvx
Paths=../Classes/*.u
Paths=../Classes/*.pkg
Paths=../System/*.u
Paths=../Prefabs/*.pkg
Paths=../Test/Art/*.pkg
Paths=../Test/Art/Characters/*.pkg
Paths=../Test/Art/Game/*.pkg
Paths=../Test/Art/Level/*.pkg
Paths=../Test/Art/UI/*.pkg
Paths=../Test/Art/Weapons/*.pkg
Paths=../Test/Maps/*.bsm
Paths=../Test/Maps/*.unr
Paths=../Test/Maps/Performance/*.unr
Paths=../Test/Maps/Components/*.bsm
Paths=../Test/Maps/AITestMaps/*.bsm
Paths=../Test/Textures/*.utx
Paths=../Test/Textures/*.pkg
Paths=../Test/StaticMeshes/*.usx
Paths=../Test/StaticMeshes/*.pkg
Paths=../Test/Animations/*.ukx
Paths=../Test/Animations/*.pkg
Paths=../Test/Sounds/*.uax
Paths=../Test/Sounds/*.umx
Paths=../Test/Sounds/*.pkg
Paths=../Test/Classes/*.u
Paths=../Test/Classes/*.pkg
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevNetTrafficRPC
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevAssert
;Suppress=WindowedMode
Suppress=Log
Suppress=ScriptLog

[PerformanceLimits]
InitialDelaySeconds=5
SpikeLimit=75

[XenonPerformanceLimits]
Core.Log (native)=0.3
Core.Logs (script)=0.5
Engine.MainGameUpdate=33
Engine.ActorTick=15
Engine.Move=6
Engine.Particles (All)=6
Engine.Particles (Active)=4
Engine.Flash Update=2.5
Render.Scene GPU=33
Render.Scene Render=33
Render.Particle Render=4
Render.Skinning=5
Render.Flash=4
Havok.TotalCycles=6
Core.String concat (script)=0.25

[PcPerformanceLimits]

[Engine.GameEngine]
EnableDevTools=False
CacheSizeMegs=32
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=IGEffectsSystem
ServerPackages=IGVisualEffectsSubsystem
ServerPackages=IGSoundEffectsSubsystem
ServerPackages=Editor
ServerPackages=UWindow
ServerPackages=VengeanceShared
ServerPackages=UnrealEd
;ServerPackages=IpDrv
ServerPackages=UDebugMenu
ServerPackages=Tyrion
ServerPackages=Scripting
ServerPackages=ShockGame
ServerPackages=ShockAI

[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1360
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
UseJoystick=False
UseController=True
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=25.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=Normal
NoFractalAnim=False
ScaleHUDX=0.0
MouseYMultiplier=0.000000
MouseXMultiplier=0.000000
WindowedViewportYPosEditor=0
WindowedViewportXPosEditor=0
WindowedViewportYPos=-5
WindowedViewportXPos=-5

[XeDrv.XenonClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=640
FullscreenViewportY=480
MenuViewportX=640
MenuViewportY=480
Brightness=0.525
Contrast=0.425
Gamma=1.0
UseJoystick=False
CaptureMouse=True
StartupFullscreen=False
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=True
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
ScaleHUDX=0.0

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.3
AmbientVolume=0.6
SoundVolume=0.6
VoiceVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
StreamingSoundFudgeFactor=0.375

[FMODAudio.FMODAudioSubsystem]
MaxChannels=128
MaxStreams=8
StreamBufferSize=256

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Engine.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Bioshock Server
ShortName=Bioshock Server

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[D3DDrv.D3DRenderDevice]
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
DoubleBufferMouseLag=True
DesiredRefreshRate=60
UseVSync=True
LevelOfAnisotropy=4
TesselationFactor=1.0
CheckForOverflow=False
BatchRenderFlash=True

[D3DDrv10.D3DRenderDevice10]
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
UseHighDetailShadowMaps=True
AdapterNumber=-1
ReduceMouseLag=True
DoubleBufferMouseLag=True
DesiredRefreshRate=60
UseVSync=True
LevelOfAnisotropy=4
TesselationFactor=1.000000
CheckForOverflow=False
BatchRenderFlash=True
UseShaderConstantChecking=False
OverrideDesktopRefreshRate=False
AvoidHitches=False
UseLinearSpace=True
Use8bitBackBuffer=False
Use8bitOpacity=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=5.625,Yaw=5.625,Roll=5.625)
GameCommandLine=-log
FovAngleDegrees=75.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
UseActorRotationGizmo=True
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=FMODAudio
EditPackages=IGEffectsSystem
EditPackages=IGVisualEffectsSubsystem
EditPackages=IGSoundEffectsSubsystem
EditPackages=Editor
EditPackages=UWindow
EditPackages=VengeanceShared
EditPackages=UnrealEd
; EditPackages=IpDrv
EditPackages=UDebugMenu
EditPackages=Scripting
EditPackages=Tyrion
EditPackages=ShockGame
EditPackages=ShockAI
EditPackages=IGModEffectsSubsystem
EditorAutoLoadPackages=ShockAIClasses
EditorAutoLoadPackages=ShockDesignerClasses
EditorAutoLoadPackages=Doors
EditorAutoLoadPackages=AnimatedDecorClasses
EditorAutoLoadPackages=Prefabs
EditorAutoLoadPackages=Gen_Physics
EditorAutoLoadPackages=NonPhysicalReactiveObjects
TexturePackageExt=pkg
StaticMeshPackageExt=pkg
AudioPackageExt=pkg
AnimationPackageExt=pkg
MusicPackageExt=pkg
PrefabPackageExt=pkg
ClassPackageExt=pkg
LocalizablePackageExt=*.u
LocalizablePackageExt=*.pkg
LocalizablePackageExt=*.utx
LocalizableLevelExt=*.bsm

[WindowPositions]
GameLog=(X=5,Y=489,XL=642,YL=294)
ScriptLog=(X=649,Y=4,XL=527,YL=296)

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium

[Engine.Console]
ConsoleKey=109
DisableAutoCompletion=false
DefineOwnDictionary=false
ExtraDictionaryEntry=Quit
ExtraDictionaryEntry=editactor
ExtraDictionaryEntry=editclass
ExtraDictionaryEntry=editobject
ExtraDictionaryEntry=rmode
ExtraDictionaryEntry=Recreation

[Compatibility]
RequireMinSpec=true

[SkipCalls]
;SkipCall=Assert
;SkipCall=Log

[Havok]
HavokNumThreads=4
RebuildMoppWhenMissingOrOld=1

[Engine.RenderConfig]
HDRSceneExpBias=-3
MaxSkeletalProjectorsPerActor=6
OffsetSkeletalProjectorRearFrustrumPlane=10.000000
UseSoftwareAntiAliasing=True
EdgeDetectCutoff=0.002000
EdgeBlurSize=0.500000
StreamingVisibleWeight=10.000000
StreamingDiffuseWeight=4.000000
StreamingBSPWeight=1.000000
StreamingEmissiveWeight=7.000000
StreamingLightmapWeight=5.000000
StreamingNormalmapWeight=1.000000
StreamingDynamicLoadedWeight=10.000000
StreamingDistanceScale=1000.000000
HighDetailShaders=True
Shadows=True
RealTimeReflection=True
PostProcessing=True
HardwareOcclusion=True
UseRippleSystem=True
UseHighDetailSoftParticles=True
UseSpecCubeMap=True
UseDistortion=True
HorizontalFOVLock=True
ForceGlobalLighting=False
CascadingWaterSimulationVelocity=10.000000
UseHighDetailPostProcEffects=True
UseMultithreading=True
DisableExtraAntiPortalClip=True
TextureDetail=High
FluidSurfaceDetail=High
DynamicShadowDetail=Medium

[ShockGame.ShockUserSettings]
HasPlasmidPack1=False
NeedToShowPlasmidAnnouncement=False
Sensitivity=50
Brightness=500
Contrast=500
Gamma=0
VSync=True
ControlSensitivity=CS_MEDIUM
MovementStick=MS_RIGHTTHUMBSTICK
AutoCenter=False
MasterVolume=100
InvertYAxis=True
MouseSensitivity=1.000000
Vibration=True
SpeakerMode=SM_5_1
SFXVolume=100
MusicVolume=30
VoVolume=100
bReverb=True
bEAXEnabled=False
GameDifficulty=GD_MEDIUM
AutoAim=True
AdaptiveTraining=True
DialogSubtitles=False
ArtSubtitles=False
NoVitaChamber=False
QuestArrow=True
bShowShimmer=True
bHighlightFocussedItems=True

Posted January 13, 2015 by retropwned in BioShock, Keyboard & Naga, Xbox One Controller

Tagged with