Half-Life 2: Deathmatch autoexec.cfg   Leave a comment

// Half-Life 2: Deathmatch autoexec.cfg
// steam\steamapps\common\half-life 2 deathmatch\hl2mp\cfg
// retropwned
// Razer Naga

// command-line argument -novid


cl_autowepswitch “0”
cl_cmdrate “66”
cl_defaultweapon “weapon_crossbow”
cl_downloadfilter “all”
cl_playermodel models/humans/group03/female_04.mdl
cl_showfps “1”
cl_showpos “1”
cl_updaterate “66”
con_enable “1”
hud_fastswitch “0”
hud_quickinfo “1”
jpeg_quality 100
m_pitch “0.022”
mat_disable_bloom “1”
mat_hdr_enabled “0”
net_graph “0”
net_graphpos “2”
net_scale “5”
rate “30000”
sensitivity “4.6”
voice_enable 1

bind “MWHEELDOWN” “invnext”
bind “MWHEELUP” “invprev”
//bind “MWHEELDOWN” “+jump”
//bind “MWHEELUP” “+jump”
bind “MOUSE1” “+attack”
bind “MOUSE2” “+attack2”
//bind “MOUSE3” “”
bind “MOUSE4” “phys_swap”
bind “MOUSE5” “+reload”
bind “[” “impulse 100”
bind “]” “use weapon_frag”
bind “,” “jointeam 3”
//bind “.” “exec sound_glitch_fix.cfg”

bind “ESCAPE” “cancelselect”
bind “F12” “jpeg”

bind “`” “toggleconsole”
bind “1” “use weapon_ar2”
//bind “3” “slot3”
bind “4” “use weapon_shotgun”
bind “6” “use weapon_357”
bind “7” “use weapon_smg1”
bind “8” “use weapon_crowbar; use weapon_stunstick”
bind “9” “use weapon_crossbow”
bind “0” “use weapon_pistol”
bind “-” “use weapon_slam”
//bind “-” “use weapon_bugbait”
bind “=” “use weapon_rpg”

alias “+showgraph” “+showscores; net_graph 3”
alias “-showgraph” “-showscores; net_graph 0”
bind “TAB” “+showgraph”
bind “w” “+forward”
bind “s” “+back”
bind “a” “+moveleft”
bind “d” “+moveright”
bind “q” “+zoom”
bind “e” “+use”
bind “r” “+reload”
bind “t” “+voicerecord”
bind “SHIFT” “+speed”
//bind “z” “toggle_zoom”

alias duckON “+duck”
alias duckOFF “-duck”
bind “CTRL” “+duck”
alias +jumpcrouch “+jump; duckON”
alias -jumpcrouch “duckOFF; -jump”
bind “SPACE” “+jumpcrouch”
//bind “SPACE” “+jump”

bind “UPARROW” “spectate”
bind “DOWNARROW” “timeleft”
bind “LEFTARROW” “jointeam 3”
bind “RIGHTARROW” “jointeam 2”

//bind “KP_SLASH”
//bind “KP_MULTIPLY”
bind “KP_MINUS” “impulse 201”
//bind “KP_HOME”
//bind “KP_UPARROW”
//bind “KP_PGUP”
//bind “KP_5”
//bind “KP_END”
//bind “KP_PGDN”
//bind “KP_INS” “sm_admin”
//bind “KP_DEL” “net_showevents 1”
bind “KP_Enter” “messagemode”
//bind “KP_PLUS” “messagemode2”

//special thankx to {DD}DeathMaker for creating a monster
//and to Kakujitsu for dealing with the random chaos.

Posted August 23, 2017 by retropwned in Uncategorized

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: